Mega Man X4
PlayStation · 2026
Mega Man X4 recompiled for PC, with true 16:9 widescreen, fast loading, and a damage multiplier option.
Mega Man X4 brings the X series' PlayStation era into the PSXRecomp ecosystem, currently at v0.0.5-alpha (2026-08-05). It sits alongside Mega Man X5 and Mega Man X6 in the framework's growing run of Capcom titles.
What works today
The game runs natively through the recompiled runtime, and the project already carries a set of quality-of-life options on top of the base game.
Enhancements
Experimental 16:9 widescreen, off by default, which renders a genuinely wider 2D field of view rather than stretching the image. Frame blending, a Fast Loading option, and a configurable Damage Multiplier are also available.
Video Game Esoterica covered the release on YouTube shortly after it went public.
No game data is distributed; the project builds from your own legally dumped disc image.