OpenPete (Spyro the Dragon)
PlayStation · 2026
A native PC port of Spyro the Dragon built from a decompilation hybrid, with PSXRecomp covering the undecompiled functions.
OpenPete is a community-built native PC port of Spyro the Dragon (NTSC-U), released at v0.1.3 for Windows with Linux and macOS planned. It is a hybrid: altro50's unfinished Spyro decompilation provides the hand-written code, PSXRecomp covers the functions that have not been decompiled, and SoapyMan's Psycross supplies the platform layer. openpete.com explicitly credits psxrecomp in its "Built on" section.
What works today
The game runs as a native PC application. Coverage in Time Extension names Matthew Stanley's PSXRecomp as the AI-assisted tool behind the recompiled portion, and ixbt.games reports play at 240 FPS.
Enhancements
Presentation-only, per the project: widescreen, high framerate, HD textures, extended draw distances, and music and texture swaps. Gameplay is untouched.
No game data is distributed; the port builds from your own legally dumped disc image.